Thursday, September 1, 2011

Skate Test 3 on Playstation 3

You had enough of you skin your knees on the asphalt and your board is sleeping quietly in the back of the closet, but your passion for skateboarding remained intact? Thankfully video games are there and you can recall the feeling of sports without having to suffer the consequences of the most painful. While skateboarding games have long been completely disconnected from practice, the current titles are seeking instead to stick a little more reality.

Skate Test 3 on Playstation 3

There was a time when the world of skateboarding games could almost be summed up in a license: he appeared a little over a decade, the prolific Tony Hawk's series has given such acclaim. But we must recognize that the brave Tony became increasingly breathless over the years and fans of the discipline were gradually excluded from this license to success. Electronic Arts is finally has a new wind is blowing on gender exiting the first Skate in 2007. It was no longer jumps to twenty feet high or even chain of improbable tricks for ten minutes without being described as realistic, the gameplay of Skate was finally just closer to practice. The recipe has been able to convince the players and Electronic Arts has not hesitated to exploit the bonanza by adding a second and now third episode of the license. These opus resume more or less the same bases but also bring their share of improvements. The question is simple: these innovations they deserve a visit?

The tutorial will allow you to try your hand.

If the screenplay aspect of Skate 3 is quite high, the increase in the game is actually built around a career mode. Your goal is simple, you just build your own brand of skate and you have to make the most out of selling boards. Rest assured, this is not to turn into VRP shock and canvass supermarkets to get heads gondola for your products. Just simply to carry out assignments, to win tournaments or challenges for videos or pictures of your exploits make about your brand. You can also recruit other skaters that will lend you a hand so that your logo will eventually completely fill the city ... As you can see it is just an excuse to discover a new playground just by making huge missions scattered around Port Caverton. This city is bigger than San Vanelona, ??but in return it is divided into three distinct areas: the university campus, downtown and industrial area. These three areas offer very different environments and challenges. We regret in passing that the graphics engine still has not really changed since the first episode of the series. But behind these textures a little dated these curves and sometimes a little too cubic, we are happy to find a well thought out level design that offers a wide variety of spots.

The world of Skate is not without humor.

No more struggling with security guards to practice your sport: skateboarding is welcome in Port Caverton and safety officer on campus will give you some tips even. You will still need to get past bystanders. If you do not want to fight for a piece of sidewalk, you still have the opportunity to perform in theaters. Found the opportunity to edit their own skateparks or download the creations of other players. Also new is emerging: the mere fact that your skateparks are downloaded you will evolve in the career mode. The editor itself is very complete and easy to access and, not to mess up, you do not have to be confined in a room to use it. In the previous episode, it was already possible to push elements of the set for you to create your dream spot in the middle of a street. The functionality is still there but you now also have access to a real editor anywhere. Specifically, you can create from scratch your own skatepark wild in the middle of any place. The tools are varied and you might as well install ramps rails as beautifully decorated.

Some challenges require you to have the most fractures.

It could be more or less the same comment on the gameplay of Skate 3. Indeed we find the foundations that made the success of the series decorated with some new story to spice up the sauce. Newcomers may find the grip rather disconcerting, but well thought out and a tutorial led by the charismatic coach Franck allow them to become familiar with the gameplay. Simply we can say that hands you control your character using two triggers that his feet are tied to two buttons in front, the left stick allows you to steer while you control the tilt the board with the right stick. It remains then the other two buttons, one to get off his board and run the other to brake or perform some tricks. Specifically, you accelerate by pushing the button associated with the foot in question. To type an ollie is to say, to jump, place weight on the back of the skate and give impetus to the front. Once in the air, it makes a grab by pressing a trigger: the corresponding hand will then grab the board. Based on this principle, we can achieve a variety of tricks involving the management of the center of gravity, grabs and involving the feet. The result is ultimately far more realistic than were the good old Tony Hawk's but can not qualify Skate realistic simulations, however. Indeed the series always leaves a good place to sensationalism and kidding: Some challenges require you to make such incredible waterfalls for you to break up the bone ...

The darkslides are not difficult, it is the reception is difficult.

If the above points have not really changed since the second album, fans of the series will still be delighted to discover a few extra tricks that enrich a range of possibilities was already specifically provided. The first novelty is the appearance of Underflip. Basically, this is to start with a kickflip, that is to say to jump by tapping the edge of his board to make it turn, then, once in the air to give a kick to the skate rotates in the opposite direction. Joystick in hand, so this is initially to perform a kickflip with the right stick, then quickly bring it to the diagonally opposite. The various tricks associated with this technique may not be very complicated to get out and those who have already hand-picked earlier will not have trouble controlling them. Things get a little complicated with the other novelty, darkslides. It is simply returning the grinder plate. The grinds in question are less stable but above all to pay attention to the reception that follows because it is never advisable to land on the tarmac with all four wheels in the air. In the same spirit the more daring can try to make darkcatchs turning the board into the air and putting the feet on each side of the wheels. Again the reception is not always obvious after this type of maneuvering. Ultimately these innovations make a small twenty new tricks that will appeal to those familiar with certainly the series that began to know the movements of Skate 2 by heart.

The character editor is all there is more classic.

The latest episode of this course relate to the online mode. There are of course features to share with other players skateparks that have been designed or videos that were shot but the content community is now more easily accessible. Indeed, while the multiplayer aspect is now directly available from the Career mode, however there is ultimately more game modes really differentiated from each other. This organization involves the disappearance of offline multiplayer, but we must recognize that he was not greatly developed in the previous games. In return, the multiplayer online is now integrated into the career mode: you can invite your friends to join you to skate slowly, but you can also start at any time in online challenges to help you sell your famous planks and evolve in the career mode. The challenges in question are not really original, it is still such spots to take opponents to do the trick or the most successful to garner the most points. What is new is the opportunity to come together with friends to create real teams and challenge other groups and players on the net. The option to create a sense of community but do not mean a revolution. This thinking may well apply to the entire Skate 3: This third installment is not very surprising, it uses the mechanisms of his elders by providing some new nice, but in the end we will not complain because this recipe conservative we can get the best skateboarding game on the market.

Source: http://www.princeofpersia3d.com/skate-test-3-on-playstation-3.html

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